Rescue lurkers for Brutter. Destroy cargo in Port was a mission in Jak II. After catching the scouts in Haven Forest, Jak received a call from Krew, who heard from his racing client that Jak was pretty good with that JET-Board of hers. A shipment of Krimzon Guard listening equipment had arrived in the Port and he needed Jak to get rid of it
Humans. The Dark Makers are a dark alien race of ancient, corrupted Precursors. They are considered a deadly race, and a sign of the undoing of a planet should they approach. [1] They were at one point in contact with Jak 's planet in alliance with Cyber Errol with the plan to destroy the planet with dark eco, before they were destroyed by the
Playable Characters Jak (Michael Erwin) Jak is the hero of the previous game, Jak and Daxter, and was transported to Haven City against his will. He was completely silent in the first game, but with the changes brought on my an infusion of dark eco, he's found his voice. Daxter (Max Casella) Daxter is Jak's constant companion.
Category:Characters in Jak 3 contains articles related to characters in Jak 3 on the Jak and Daxter Wiki.
Jak X: Combat Racing. Jak and Daxter: The Lost Frontier. Jak and Daxter Collection. Ashelin Praxis. Precursor artifacts. Policies and guidelines.
The first Dark Warrior Program was conducted in Haven City under the direction of Baron Praxis to help finish an ancient war against the Metal Heads. In the opening cutscene of Jak II, Jak was captured by Erol, the commander of the Krimzon Guard and the Baron's deputy aide, along with a squad of guards. Over the next two years, Jak was kept as
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  • jak and daxter 2 characters