Stuka Geschwaders 1, 2 and 3—half equipped with cannons—launched massive airstrikes on Soviet tank units alongside Fw-190 fighter bombers and Hs-129 anti-tank aircraft.
The Stuka sirens were spun up by air resistance, and changed pitch and volume as air speed increased, causing the siren to spin faster, which is what gave them their unique and ominous tone. The Stuka was designed as a dive bomber, so it would pick up air speed rapidly on bombing runs.
Junkers Ju 87A Stuka. Prior to the Second World War, the Germans were experimenting with how to increase the accuracy of air bombing attacks. One solution was to use dive attacks, which greatly increased the chance of hitting the desired targets. By the mid-30s, a number of German aircraft manufacturing companies were experimenting with planes
75 years after the end of WW2 in Europe, air raid sirens continue to help save lives in Britain. They are the last part of the civil defence network that use
War Thunder. Stuka Sirens. I know this has been brought up multiple times before going way back. But why has there been no progress at all on it even with overwhelming support. The current stuka siren sounds horrible and on top of that only one stuka has a siren in game.
I have the .WAV file in the my_samples file in the game directory. I’m currently using BAT. And when I activate the airbrake the Stuka siren sound does work. Sometimes with other sound mods it could conflict with other sound files. From past experience. Try to put it in the my_samples file. That file is already in the game directory.
uCV2C.
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  • how does the stuka siren work